Spells with Somatic components and related content.
1st-Circle Arcane Ritual (Transmutation) Casting Time: 1 hour Range: 5 feet Components: V, S, M (a life-sized statue, puppet, stuffed animal, or other suitable vessel worth at least 10 gp, which the spell consumes) Duration: Instantaneous As part of this ritual, you imbue your chosen vessel with a spark of …
1st-Circle Arcane Ritual (Divination) Casting Time: 1 minute Range: Touch Components: V, S, M (a pearl worth at least 100 gp and an owl feather) Duration: Instantaneous You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other …
5th-Circle Divine Ritual (Necromancy) Casting Time: 1 hour Range: Touch Components: V, S, M (a diamond worth at least 500 gp, which the spell consumes) Duration: Instantaneous You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature’s …
3rd-Circle Divine (Abjuration) Casting Time: 1 action Range: Self (30-foot radius) Components: V, S Duration: Concentration, up to 1 minute This spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on WIS saves and death saves, and regains the maximum …
4th-Circle Arcane, Divine, and Wyrd (Enchantment) Casting Time: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 1 minute Creatures of your choice that you can see within range and that can hear you must make a WIS save. A target automatically succeeds on this save if …
3rd-Circle Divine and Primordial (Evocation) Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 hour A 60-foot-radius sphere of daylight spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 60 feet. If you choose a …
2nd-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: 30 feet Components: V, S, M (a pinch of powdered iron) Duration: Concentration, up to 1 minute You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose a creature …
3rd-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (a wing feather from any bird) Duration: Concentration, up to 10 minutes You touch a willing creature. The target gains a flying speed of 60 feet for the duration. When the spell ends, the target …
4th-Circle Arcane and Wyrd (Illusion) Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute You or a creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target’s person.
8th-Circle Arcane (Conjuration) Casting Time: 1 action Range: 150 feet (20-foot-radius sphere) Components: V, S Duration: Concentration, up to 1 minute A swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range. The cloud spreads around corners and is heavily …