Spells with Somatic components and related content.
8th-Circle Arcane and Wyrd (Conjuration) Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 10 minutes You banish a creature that you can see within range into a labyrinthine demiplane. The target remains there for the duration or until it escapes the maze. The target …
3rd-Circle Primordial (Transmutation) Casting Time: 1 action or 8 hours Range: 150 feet Components: V, S Duration: Instantaneous There are two possible uses for this spell, depending on its casting time, granting either immediate or long-term benefits. If you cast this spell using 1 action, choose a point within range. …
Divine and Primordial Cantrip (Abjuration) Casting Time: 1 action Range: Touch Components: V, S, M (a miniature cloak) Duration: Concentration, up to 1 minute You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one save of its …
Arcane and Primordial Cantrip (Evocation) Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous Lightning springs from your hand to deliver a shock to a creature you touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing …
9th-Circle Divine and Primordial (Conjuration) Casting Time: 1 action Range: Sight Components: V, S Duration: Concentration, up to 1 minute A churning storm cloud forms, centered on a point you can see and spreading to a radius of 360 feet. Lightning flashes in the area, thunder booms, and strong winds …
5th-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a small block of granite) Duration: Concentration, up to 10 minutes A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6 inches thick and …
7th-Circle Arcane Ritual (Abjuration) Casting Time: 1 action Range: Touch Components: V, S, M (mercury, phosphorus, and powdered diamond and opal with a total value of at least 1,000 gp, which the spell consumes) Duration: Until dispelled or triggered When you cast this spell, you inscribe a harmful glyph either …
6th-Circle Arcane and Divine Ritual (Necromancy) Casting Time: 1 minute Range: 10 feet Components: V, S, M (one pot filled with grave dirt, one pot filled with brackish water, and one 150 gp black onyx stone for each corpse, which the spell consumes) Duration: Instantaneous You can cast this spell …
1st-Circle Arcane and Wyrd Ritual (Illusion) Casting Time: 1 minute Range: Touch Components: V, S, M (a lead-based ink worth at least 10 gp, which the spell consumes) Duration: 10 days You write on parchment, paper, or some other suitable writing material and imbue it with a potent illusion that …
2nd-Circle Arcane (Evocation) Casting Time: 1 action Range: 90 feet Components: V, S, M (powdered rhubarb leaf and an adder’s stomach) Duration: Instantaneous A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attack against the target. On a …