2nd-Circle Arcane (Transmutation) Casting Time: 1 action Range: 60 feet Components: V, S, M (a small leather loop or a piece of golden wire with a long shank on one end) Duration: Concentration, up to 10 minutes One creature or object of your choice that you can see within range …
2nd-Circle Arcane and Wyrd (Illusion) Range: Self Components: V, S Duration: 1 minute Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your …
3rd-Circle Arcane, Divine, and Primordial (Abjuration) Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 hour For the duration, one willing creature you touch has resistance to one damage type of your choice: acid, cold, fire, lightning, or thunder.
3rd-Circle Arcane (Transmutation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a drop of molasses) Duration: Concentration, up to 1 minute You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a WIS save or …
6th-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a small piece of quartz) Duration: Concentration, up to 10 minutes You create a wall of ice on a solid surface within range. You can form it into a hemispherical dome or a sphere …
2nd-Circle Arcane (Evocation) Casting Time: 1 action Range: 90 feet Components: V, S, M (powdered rhubarb leaf and an adder’s stomach) Duration: Instantaneous A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attack against the target. On a …
5th-Circle Arcane and Wyrd (Conjuration) Casting Time: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 10 minutes You create a 20-foot-radius sphere of poisonous, yellow-green fog centered on a point you choose within range. The fog spreads around corners. It lasts for the duration or until …
2nd-Circle Arcane and Wyrd (Divination) Casting Time: 1 action Range: Self Components: V, S, M (a copper piece) Duration: Concentration, up to 1 minute For the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the spell …
Arcane Cantrip (Evocation) Casting Time: 1 action Range: 120 feet Duration: Instantaneous You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites …
8th-Circle Arcane and Wyrd (Enchantment) Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 hour You attempt to beguile any creature that you can see within range. This spell has no effect on creatures immune to the charmed condition. The target must succeed on …