Creatures with a CR of 5.
CR 5 Large Elemental Armor Class 14 (natural armor) Hit Points 104 Speed 30 ft., swim 90 ft. Perception 13 Stealth 12Immune acid | Elemental Resilience Sensesdarkvision 60 ft. Languages Aquan STR DEX CON INT WIS CHA +4 +2 +4 -2 +0 -1 Elemental Nature. The elemental doesn’t require air, …
CR 5 Huge Giant Armor Class 12 (hide armor) Hit Points 126 Speed 40 ft. Perception 12 Stealth 9 Senses– Languages Giant STR DEX CON INT WIS CHA +5 +0 +7 -3 -1 -2 Giant Attributes. The hill giant is resistant to the stunned condition, and it is vulnerable to …
CR 5 Medium Humanoid (Lycanthrope) Armor Class 10 (in humanoid form, 11 natural armor ) Hit Points 126 Speed 30 ft., climb 30 ft. Perception 14 Stealth 10 Senses– Languages Common (can’t speak in bear form) STR DEX CON INT WIS CHA +5 +0 +3 +0 +4 +1 Heightened Smell. …
CR 5 Small Monstrosity Armor Class 15 (natural armor) Hit Points 108 Speed 25 ft., fly 40 ft. Perception 12 Stealth 12Immune blinded Senseskeensense 60 ft. (can’t sense beyond this radius) Languages understands Common but can’t speak STR DEX CON INT WIS CHA +2 +3 +4 -2 +2 -2 Collective …
CR 5 Medium Undead Armor Class 14 Hit Points 85 Speed 0 ft., fly 60 ft. Perception 12 Stealth 17Immune necrotic | charmed, grappled, paralyzed, petrified, prone, restrained | Undead Resilience Sensesdarkvision 60 ft. Languages the languages it knew in life STR DEX CON INT WIS CHA -2 +4 +3 …
CR 5 Small Humanoid Armor Class 13 Hit Points 126 Speed 30 ft. Perception 12 Stealth 13 Sensesdarkvision 60 ft. Languages Common, Draconic STR DEX CON INT WIS CHA -1 +3 +1 +0 +2 +7 Pack Tactics. The kobold has advantage on attack rolls against a creature if at least …
CR 5 Medium Elemental Armor Class 19 (natural armor) Hit Points 111 Speed 20 ft., burrow 20 ft. Perception 16 Stealth 13 Sensesdarkvision 60 ft., tremorsense 60 ft. Languages Terran STR DEX CON INT WIS CHA +3 +0 +6 +0 +0 +0 Earth Glide. The xorn can burrow through nonmagical, …
CR 5 Medium Fiend (Demon) Armor Class 16 (natural armor) Hit Points 94 Speed 40 ft., swim 40 ft. Perception 15 Stealth 16ResistantThe mire fiend has advantage on saves against spells and other magical effects. Immune acid | Demonic Resilience Sensesdarkvision 60 ft., keensense 10 ft. Languages Abyssal STR DEX …
CR 5 Medium Fiend Armor Class 17 (natural armor) Hit Points 104 Speed 30 ft. Perception 15 Stealth 15ResistantThe hag has advantage on saves against spells and other magical effects. Immune charmed, unconscious Sensestruesight 120 ft. Languages Abyssal, Common, Infernal, Primordial STR DEX CON INT WIS CHA +4 +2 +3 …