Magic items of Rare rarity.
Wand, Rare, 4,400 gp(Requires Attunement) This wand has 7 charges. While holding it, you can use an action and expend 1 charge to speak its command word. For the next minute, you know the direction of the nearest creature hostile to you within 60 feet, but not its distance from …
Armor (Light, Medium, or Heavy), Rare, 5,000 gp + armor base cost<br> (Requires Attunement)<(Light, Medium, or Heavy) You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below. Armor of Resistance Damage Type d10 Damage …
Weapon (Dagger), Rare, 8,000 gp You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. …
Wondrous Item, Rare, 200 gp per bead< This necklace has 1d6 + 3 beads hanging from it. You can use an action to detach a bead and throw it up to 60 feet away. When it reaches the end of its trajectory, the bead detonates as a 3rd-circle fireball spell …
Ring, Rare, 4,400 gp(Requires Attunement) This ring has 3 charges and regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to make a ranged spell attack against one creature or object that isn’t being carried …
Wand, Rare, 10,000 gp(Requires Attunement by a Spellcaster) This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-circle version of the spell. …
Armor (Shield), Rare, 8,000 gp(Shield) You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield’s normal bonus to AC. In addition, when an attacker makes a ranged attack against a target within 5 feet of you, you …
Wondrous Item, Rare, 8,000 gp You can use an action to place these shackles on an incapacitated creature. The shackles adjust to fit a creature of Small to Large size. In addition to serving as mundane manacles, the shackles prevent a creature bound by them from using any method of …
Wondrous Item, Rare, 75,000 gp(Requires Attunement by a Cleric, Druid, or Paladin) This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is …
Ring, Rare, 2,000 gp(Requires Attunement) While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear …