Most magic talents affect a character’s spellcasting abilities, but they also include features that strengthen the mind and defend against harmful magic effects.
Prerequisite: Ability to Cast at Least One Spell that Deals Damage Choose one of the following elemental damage types: acid, cold, fire, lightning, or thunder. When you cast a spell that deals damage, you can convert the damage type of that spell to your chosen elemental damage type. You must …
Prerequisite: Spellcasting Class Feature Your study of magic has unlocked the mysteries of ritual spells. When you gain this talent, you also gain a ritual book, which contains the rituals you know. To cast a ritual spell, you must have your ritual book in hand. Choose a spell source: Arcane, …
Choose one of the eight schools of magic: abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy, or transmutation. You gain these benefits: You can select this talent multiple times, selecting a different school of magic each time.
Prerequisite: INT 13 or Higher Through magic, you learned to influence and manipulate the world around you with your mind. You gain one of the following benefits: You can select this talent multiple times, choosing a different benefit each time.
Prerequisite: Ability to Cast One or More Cantrips When a creature you can see damages you with a spell, you can use your reaction to cast a cantrip targeting that creature. In addition, when you cast a spell that requires an attack roll, you gain these benefits: