Arcane Cantrip (Transmutation) Casting Time: 1 action Range: 10 feet Components: V, S Duration: Up to 1 hour This spell is a minor trick that novice spellcasters use for practice. You create one of the following magical effects within range: If you cast this spell multiple times, you can have …
Primordial Cantrip (Conjuration) Casting Time: 1 action Range: Self Components: V, S Duration: 10 minutes A flickering flame appears in your hand. It remains for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 …
Divine and Primordial Cantrip (Abjuration) Casting Time: 1 action Range: Touch Components: V, S, M (a miniature cloak) Duration: Concentration, up to 1 minute You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one save of its …
Arcane Cantrip (Conjuration) Range: 60 feet Components: V, S Duration: Instantaneous Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a DEX save or take 1d6 acid damage. This spell’s damage increases by 1d6 when …
Divine Cantrip (Evocation) Casting Time: 1 action Range: 60 feet Components: V, S Flame-like radiance descends on a creature that you can see within range. The target must succeed on a DEX save or take 1d8 radiant damage. The target gains no benefit from cover for this save. The spell’s …
Arcane, Primordial, and Wyrd Cantrip (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs …
Primordial Cantrip (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead …
Primordial Cantrip (Transmutation) Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range:
Arcane and Primordial Cantrip (Evocation) Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous Lightning springs from your hand to deliver a shock to a creature you touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing …
Arcane Cantrip (Evocation) Casting Time: 1 action Range: 120 feet Duration: Instantaneous You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites …