8th-Circle Arcane, Divine, and Wyrd (Enchantment) Casting Time: 1 action Range: 60 feet Components: V Duration: Instantaneous You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dazed. If the target has 150 HP or fewer, it is stunned. …
8th-Circle Primordial (Transmutation) Casting Time: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 24 hours Your magic turns others into animals. Choose any number of willing creatures that you can see within range. You transform each target into the form of a Large or smaller Beast …
8th-Circle Arcane (Abjuration) Range: Self (10-foot-radius sphere) Components: V, S, M (powdered iron or iron filings) Duration: Concentration, up to 1 hour A 10-foot-radius invisible sphere of antimagic surrounds you. This area is divorced from the magical energy that suffuses the multiverse. Within the sphere, spells can’t be cast, summoned …
8th-Circle Arcane and Wyrd (Conjuration) Casting Time: 1 action Range: 60 feet Components: S You create a shadowy door on a flat solid surface that you can see within range. The door is large enough to allow Medium creatures to pass through unhindered. When opened, the door leads to a …
8th-Circle Primordial (Evocation) Range: 500 feet (100-foot-radius circle) Components: V, S, M (a pinch of dirt, a piece of rock, and a lump of clay) Duration: Concentration, up to 1 minute You create a seismic disturbance at a point on the ground that you can see within range. For the …
8th-Circle Arcane (Enchantment) Casting Time: 1 action Range: 150 feet Components: V, M (a handful of clay, crystal, glass, or mineral spheres) Duration: Instantaneous You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage …
8th-Circle Arcane and Divine (Transmutation) Casting Time: 1 action Range: Self Components: V Duration: Concentration, up to 1 hour Until the spell ends, when you make a CHA ability check or save, you can replace the number you roll with a 15. In addition, no matter what you say, magic …
8th-Circle Arcane and Wyrd (Enchantment) Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 hour You attempt to beguile any creature that you can see within range. This spell has no effect on creatures immune to the charmed condition. The target must succeed on …
8th-Circle Divine (Abjuration) Casting Time: 1 action Range: Self Components: V, S, M (a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint’s robe) Duration: Concentration, up to 1 minute Divine light washes out from you and coalesces in …
8th-Circle Arcane (Conjuration) Casting Time: 1 action Range: 150 feet (20-foot-radius sphere) Components: V, S Duration: Concentration, up to 1 minute A swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range. The cloud spreads around corners and is heavily …