1st-Circle Arcane (Conjuration) Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of pork rind or butter) Duration: 1 minute Slick grease covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration. When the …
1st-Circle Primordial (Divination) Casting Time: 1 action Range: Self Components: V, S Duration: 10 minutes You gain the ability to understand and verbally communicate with Beasts and creatures with the Animal tag for the duration. The knowledge and awareness of such creatures are limited by their INT, but at minimum, …
1st-Circle Arcane (Divination) Casting Time: 1 action Range: Self Components: V, S, M (a pinch of soot and salt) Duration: 1 hour For the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that you see, but you must be …
1st-Circle Divine and Wyrd (Evocation) Range: 120 feet Components: V, S Duration: 1 round A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made …
1st-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: Self (15-foot cube) Components: V, S Duration: Instantaneous A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a CON save. On a failed save, a creature takes 2d8 thunder …
1st-Circle Primordial (Transmutation) Casting Time: 1 action Range: 30 feet Components: V, S, M (a drop of water if creating water or a few grains of sand if destroying it) Duration: Instantaneous When you cast this spell, choose which of the following effects to create. Create Water. You create up …
1st-Circle Divine (Necromancy) Casting Time: 1 bonus action Range: 60 feet Components: V Duration: Instantaneous A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on Constructs or Undead. At Higher Circles. When …
1st-Circle Divine and Primordial (Necromancy) Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on Constructs or Undead. At Higher Circles. When you cast this …
1st-Circle Wyrd (Evocation) Range: 60 feet Components: V, S Duration: Instantaneous You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a DEX save. It takes 2d10 fire damage on a failed save, or half as much damage on a …