Fiends dwell in lower realms outside of measurable or material reality.
CR 3 Large Fiend Armor Class 13 (natural armor) Hit Points 76 Speed 60 ft., fly 90 ft. Perception 11 Stealth 12Immune fire Senses– Languages understands Abyssal, Common, and Infernal but can’t speak STR DEX CON INT WIS CHA +4 +2 +3 +0 +1 +2 Illumination. The nightmare sheds bright …
CR 1/4 Small Fiend (Demon) Armor Class 11 (natural armor) Hit Points 13 Speed 20 ft. Perception 9 Stealth 10Immune Demonic Resilience Sensesdarkvision 60 ft. Languages Abyssal STR DEX CON INT WIS CHA +2 +0 +1 -3 -1 -4 Abyssal Rejuvenation. Unlike other outsiders, a dretch that dies in its …
CR 20 Large Fiend (Devil) Armor Class 19 (natural armor) Hit Points 323 Speed 30 ft., fly 60 ft. Perception 20 Stealth 18ResistantThe pit fiend has advantage on saves against spells and other magical effects. Immune charmed, frightened | Devilish Resilience Sensestruesight 120 ft. Languages Infernal, telepathy 120 ft. STR …
CR 12 Medium Fiend (Devil) Armor Class 18 (plate) Hit Points 147 Speed 30 ft., fly 60 ft. Perception 16 Stealth 17ResistantThe erinyes has advantage on saves against spells and other magical effects. Immune Devilish Resilience Sensestruesight 120 ft. Languages Infernal, telepathy 120 ft. STR DEX CON INT WIS CHA …
CR 1 Tiny Fiend (Demon) Armor Class 13 Hit Points 35 Speed 40 ft. Perception 10 Stealth 15ResistantThe quasit has advantage on saving throws against spells and other magical effects. Immune Demonic Resilience Sensesdarkvision 120 ft. Languages Abyssal, Common STR DEX CON INT WIS CHA -3 +5 +0 -2 +0 …
CR 9 Large Fiend (Demon) Armor Class 17 (natural armor) Hit Points 154 Speed 40 ft. Perception 17 Stealth 12ResistantThe glabrezu has advantage on saves against spells and other magical effects. Immune Demonic Resilience Sensestruesight 120 ft. Languages Abyssal, telepathy 120 ft. STR DEX CON INT WIS CHA +9 +2 …
CR 13 Medium Fiend Armor Class 16 (natural armor) Hit Points 166 Speed 40 ft., fly 30 ft. Perception 18 Stealth 18Immune bludgeoning, piercing, and slashing damage from nonmagical attacks | prone Sensestruesight 60 ft. Languages Abyssal, Common, Infernal STR DEX CON INT WIS CHA +2 +8 +4 +1 +8 …
CR 7 Medium Fiend (Demon) Armor Class 15 (natural armor) Hit Points 118 Speed 40 ft. Perception 14 Stealth 16ResistantThe golmana has advantage on saves against spells and other magical effects. Immune blinded, frightened | Demonic Resilience Senseskeensense 60 ft. (can’t sense beyond this radius) Languages Abyssal, Void Speech, telepathy …
CR 4 Medium Fiend (Shapechanger) Armor Class 15 (natural armor) Hit Points 79 Speed 30 ft., fly 60 ft. Perception 15 Stealth 15Immune charmed Sensesdarkvision 60 ft. Languages Abyssal, Common, Infernal, telepathy 60 ft. STR DEX CON INT WIS CHA -1 +3 +1 +2 +1 +7 Telepathic Bond. The succubus …
CR 3 Medium Fiend Armor Class 15 (natural armor) Hit Points 76 Speed 50 ft. Perception 15 Stealth 11Immune fire | charmed, frightened Sensesdarkvision 60 ft. Languages understands Infernal but can’t speak STR DEX CON INT WIS CHA +5 +1 +2 -2 +3 -2 Pack Tactics. The hound has advantage …